PROST!
prost
is a Protocol Buffers
implementation for the Rust Language. prost
generates simple, idiomatic Rust code from proto2
and proto3
files.
Compared to other Protocol Buffers implementations, prost
- Generates simple, idiomatic, and readable Rust types by taking advantage of
Rust
derive
attributes. - Retains comments from
.proto
files in generated Rust code. - Allows existing Rust types (not generated from a
.proto
) to be serialized and deserialized by adding attributes. - Uses the
bytes::{Buf, BufMut}
abstractions for serialization instead ofstd::io::{Read, Write}
. - Respects the Protobuf
package
specifier when organizing generated code into Rust modules. - Preserves unknown enum values during deserialization.
- Does not include support for runtime reflection or message descriptors.
Using prost
in a Cargo Project
First, add prost
and its public dependencies to your Cargo.toml
:
[dependencies]
prost = "0.13"
# Only necessary if using Protobuf well-known types:
prost-types = "0.13"
The recommended way to add .proto
compilation to a Cargo project is to use the
prost-build
library. See the prost-build
documentation for
more details and examples.
See the snazzy repository for a simple start-to-finish example.
MSRV
prost
follows the tokio-rs
project's MSRV model and supports 1.70. For more
information on the tokio msrv policy you can check it out here
Generated Code
prost
generates Rust code from source .proto
files using the proto2
or
proto3
syntax. prost
's goal is to make the generated code as simple as
possible.
protoc
With prost-build
v0.11 release, protoc
will be required to invoke
compile_protos
(unless skip_protoc
is enabled). Prost will no longer provide
bundled protoc
or attempt to compile protoc
for users. For install
instructions for protoc
, please check out the protobuf install instructions.
Packages
Prost can now generate code for .proto
files that don't have a package spec.
prost
will translate the Protobuf package into
a Rust module. For example, given the package
specifier:
package foo.bar;
All Rust types generated from the file will be in the foo::bar
module.
Messages
Given a simple message declaration:
// Sample message.
message Foo {
}
prost
will generate the following Rust struct:
/// Sample message.
Fields
Fields in Protobuf messages are translated into Rust as public struct fields of the corresponding type.
Scalar Values
Scalar value types are converted as follows:
Protobuf Type | Rust Type |
---|---|
double |
f64 |
float |
f32 |
int32 |
i32 |
int64 |
i64 |
uint32 |
u32 |
uint64 |
u64 |
sint32 |
i32 |
sint64 |
i64 |
fixed32 |
u32 |
fixed64 |
u64 |
sfixed32 |
i32 |
sfixed64 |
i64 |
bool |
bool |
string |
String |
bytes |
Vec<u8> |
Enumerations
All .proto
enumeration types convert to the Rust i32
type. Additionally,
each enumeration type gets a corresponding Rust enum
type. For example, this
proto
enum:
enum PhoneType {
MOBILE = 0;
HOME = 1;
WORK = 2;
}
gets this corresponding Rust enum [^1]:
[^1]: Annotations have been elided for clarity. See below for a full example.
You can convert a PhoneType
value to an i32
by doing:
as i32
Mobile
The #[derive(::prost::Enumeration)]
annotation added to the generated
PhoneType
adds these associated functions to the type:
It also adds an impl TryFrom<i32> for PhoneType
, so you can convert an i32
to its corresponding PhoneType
value by doing,
for example:
let phone_type = 2i32;
match try_from
Additionally, wherever a proto
enum is used as a field in a Message
, the
message will have 'accessor' methods to get/set the value of the field as the
Rust enum type. For instance, this proto PhoneNumber
message that has a field
named type
of type PhoneType
:
message PhoneNumber {
string number = 1;
PhoneType type = 2;
}
will become the following Rust type [^2] with methods type
and set_type
:
Note that the getter methods will return the Rust enum's default value if the
field has an invalid i32
value.
The enum
type isn't used directly as a field, because the Protobuf spec
mandates that enumerations values are 'open', and decoding unrecognized
enumeration values must be possible.
[^2]: Annotations have been elided for clarity. See below for a full example.
Field Modifiers
Protobuf scalar value and enumeration message fields can have a modifier depending on the Protobuf version. Modifiers change the corresponding type of the Rust field:
.proto Version |
Modifier | Rust Type |
---|---|---|
proto2 |
optional |
Option<T> |
proto2 |
required |
T |
proto3 |
default | T for scalar types, Option<T> otherwise |
proto3 |
optional |
Option<T> |
proto2 /proto3 |
repeated |
Vec<T> |
Note that in proto3
the default representation for all user-defined message
types is Option<T>
, and for scalar types just T
(during decoding, a missing
value is populated by T::default()
). If you need a witness of the presence of
a scalar type T
, use the optional
modifier to enforce an Option<T>
representation in the generated Rust struct.
Map Fields
Map fields are converted to a Rust HashMap
with key and value type converted
from the Protobuf key and value types.
Message Fields
Message fields are converted to the corresponding struct type. The table of
field modifiers above applies to message fields, except that proto3
message
fields without a modifier (the default) will be wrapped in an Option
.
Typically message fields are unboxed. prost
will automatically box a message
field if the field type and the parent type are recursively nested in order to
avoid an infinite sized struct.
Oneof Fields
Oneof fields convert to a Rust enum. Protobuf oneof
s types are not named, so
prost
uses the name of the oneof
field for the resulting Rust enum, and
defines the enum in a module under the struct. For example, a proto3
message
such as:
message Foo {
oneof widget {
int32 quux = 1;
string bar = 2;
}
}
generates the following Rust[^3]:
oneof
fields are always wrapped in an Option
.
[^3]: Annotations have been elided for clarity. See below for a full example.
Services
prost-build
allows a custom code-generator to be used for processing service
definitions. This can be used to output Rust traits according to an
application's specific needs.
Generated Code Example
Example .proto
file:
syntax = "proto3";
package tutorial;
message Person {
string name = 1;
int32 id = 2; // Unique ID number for this person.
string email = 3;
enum PhoneType {
MOBILE = 0;
HOME = 1;
WORK = 2;
}
message PhoneNumber {
string number = 1;
PhoneType type = 2;
}
repeated PhoneNumber phones = 4;
}
// Our address book file is just one of these.
message AddressBook {
repeated Person people = 1;
}
and the generated Rust code (tutorial.rs
):
/// Nested message and enum types in `Person`.
/// Our address book file is just one of these.
Accessing the protoc
FileDescriptorSet
The prost_build::Config::file_descriptor_set_path
option can be used to emit a file descriptor set
during the build & code generation step. When used in conjunction with the std::include_bytes
macro and the prost_types::FileDescriptorSet
type, applications and libraries using Prost can
implement introspection capabilities requiring details from the original .proto
files.
Using prost
in a no_std
Crate
prost
is compatible with no_std
crates. To enable no_std
support, disable
the std
features in prost
and prost-types
:
[dependencies]
prost = { version = "0.13.3", default-features = false, features = ["prost-derive"] }
# Only necessary if using Protobuf well-known types:
prost-types = { version = "0.13.3", default-features = false }
Additionally, configure prost-build
to output BTreeMap
s instead of HashMap
s
for all Protobuf map
fields in your build.rs
:
let mut config = new;
config.btree_map;
When using edition 2015, it may be necessary to add an extern crate core;
directive to the crate which includes prost
-generated code.
Serializing Existing Types
prost
uses a custom derive macro to handle encoding and decoding types, which
means that if your existing Rust type is compatible with Protobuf types, you can
serialize and deserialize it by adding the appropriate derive and field
annotations.
Currently the best documentation on adding annotations is to look at the generated code examples above.
Tag Inference for Existing Types
Prost automatically infers tags for the struct.
Fields are tagged sequentially in the order they
are specified, starting with 1
.
You may skip tags which have been reserved, or where there are gaps between
sequentially occurring tag values by specifying the tag number to skip to with
the tag
attribute on the first field after the gap. The following fields will
be tagged sequentially starting from the next number.
use prost;
use ;
Nix
The prost project maintains flakes support for local development. Once you have
nix and nix flakes setup you can just run nix develop
to get a shell
configured with the required dependencies to compile the whole project.
Feature Flags
std
: Enable integration with standard library. Disable this feature forno_std
support. This feature is enabled by default.derive
: Enable integration withprost-derive
. Disable this feature to reduce compile times. This feature is enabled by default.prost-derive
: Deprecated. Alias forderive
feature.no-recursion-limit
: Disable the recursion limit. The recursion limit is 100 and cannot be customized.
FAQ
- Could
prost
be implemented as a serializer for Serde?
Probably not, however I would like to hear from a Serde expert on the matter. There are two complications with trying to serialize Protobuf messages with Serde:
- Protobuf fields require a numbered tag, and currently there appears to be no
mechanism suitable for this in
serde
. - The mapping of Protobuf type to Rust type is not 1-to-1. As a result,
trait-based approaches to dispatching don't work very well. Example: six
different Protobuf field types correspond to a Rust
Vec<i32>
:repeated int32
,repeated sint32
,repeated sfixed32
, and their packed counterparts.
But it is possible to place serde
derive tags onto the generated types, so
the same structure can support both prost
and Serde
.
- I get errors when trying to run
cargo test
on MacOS
If the errors are about missing autoreconf
or similar, you can probably fix
them by running
brew install automake
brew install libtool
License
prost
is distributed under the terms of the Apache License (Version 2.0).
See LICENSE for details.
Copyright 2022 Dan Burkert & Tokio Contributors